Abstract
Children suffering from autism face many challenges. The logistics required to treat their disorders is costly and it can be difficult for families to access them. Whereas games and virtual reality systems have been widely used in therapy to propose affordable and effective treatments for different type of disorders, only few of them addressed the particularities of autistic disorders. In this work, we propose the design for a virtual reality game that aims to provide a relaxation experience for children with autism. After reviewing the current state of the art and understanding the challenges underlying the conception of such a system, we detail a conceptual architecture, highlighting the key components supporting autism therapy while promoting an engaging experience, how it was implemented and our plan for evaluating it.